Basic bot support and option to change opening text

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Cam Spry committed 2026-03-01 08:10:35 -05:00
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const { LLM } = require('@themaximalist/llm.js'); // or wherever your LLM package lives
class LLMBot {
constructor() {
// One instance keeps the whole conversation in memory
this.llm = new LLM();
// Prompt fragments we’ll reuse
this.writePrompt =
`You are playing a collaborative storytelling game.
Continue the following story with exactly ONE short, creative sentence.
Do NOT repeat what’s already written.`;
this.votePrompt =
`You are playing a collaborative storytelling game.
Below is the story so far, followed by a list of possible next sentences.
Reply with ONLY the number (0-indexed) of the sentence you like best.`;
this.banterPrompt =
`You are a playful, slightly sarcastic AI taking part in a writing-game chat.
Keep it short, fun, and on-topic.`;
}
async Write(story_so_far) {
const msg = `${this.writePrompt}\n\nStory so far:\n${story_so_far}`;
return (await this.llm.chat(msg)).trim();
}
async Vote(story_so_far, choices) {
const choicesBlock = choices.map((c, i) => `${i}: ${c}`).join('\n');
const msg = `${this.votePrompt}\n\nStory:\n${story_so_far}\n\nChoices:\n${choicesBlock}`;
const reply = (await this.llm.chat(msg)).trim();
// extract first digit found, fallback to 0
const match = reply.match(/\d+/);
return match ? parseInt(match[0], 10) : 0;
}
async Banter(chat_so_far) {
const msg = `${this.banterPrompt}\n\nChat so far:\n${chat_so_far}`;
return (await this.llm.chat(msg)).trim();
}
}
module.exports = LLMBot;